Savage Moon (PSN)

Feb 25th, 2009 | By | Category: Games

Here is another short post to recommend a game I have been playing religiously every day after work. It’s a good way to blow off steam.

The game itself would be classed as a “Tower Defense” game, whereby you need to build towers and turrets to protect your base from “creeps” or the baddies that will march towards your base. It’s kind of like a very basic RTS, but immensely satisfying in my opinion.

Unlike most other Tower Defense games I’ve played (on PSN there’d be Pixeljunk Monsters for example) this one is full 3D, meaning you can rotate around your towers, zoom in and out and change the viewing angle, you can also choose to change your view so that you are looking directly down the barrel of one of your turrets, but this is more of a novelty as it has little use while actually playing the game.

If you’ve played Tower Defense games before, you’ll know the main aim is to either slow of destroy the creeps before they get to your base and do any damage. This game gives the player a multitude of options in this regard. You can either completely block the creeps paths on some levels, forcing them to attack your towers or you can invest in heavy artilliary to bombard them before they even get close to your base. Each level will force you to change tactics and there is a nuance to making decisions as and when to destroy and build towers, depending on where they are coming from. Like most good games, this ones is easy to play, hard to master. Most levels you’ll survive to the end, but one little creep will have snuck past your defenses to do damage to your base, ruining your perfect score. For OCD perfectionists, they’ll get hours of gameplay out of this game.

Also, another aspect that separates this game from other games in the same genre is the sheer amount of choices you can make in a round. Most tower defence games are fairly straight forward. You simply place a tower in the path of the creeps, try and block their path so that walk past as many of your towers as possibly, then upgrade them as and when you need to, buying newer towers when you have the money saved. This game throws a whole bunch of other dynamics into the mix. Now you can choose how to weight bonuses for your towers, you have to balance between giving them strong shields, giving them stronger weapons or allowing them to get more money for each creep stopped (which will allow you to buy more towers). For the majority you will be making these changes on the fly as the game progresses. The enemies you face are also very varied, with some attacking your towers, some flying over your blocking towers and others burrowing under them. There are a multitude of towers for each type of creep but you will rarely have enough money to buy all of them, so you will have to make tactical decisions as and when to sell towers, buy new ones, upgrade them… etc

This short review though is really just scratching the surface of the game. It is nowhere near as complex as the likes of Warhammer or other RTS games, but as a good game to play after a day of work to stop your brain from shutting down I can’t recommend it highly enough.

Definitely a must have if you have a PS3

[ad#postdescription]

Tags: , , , ,

Leave Comment